TRANSFORMACIÓNES
Transformaciónes is an newly initiated artistic collaboration between Performing Pictures and Mexican partners Proyecto Zegache and La Curtiduria – starting in late autumn 2009. In the project, we will develop “devotional objects” in the community of Zegache as well as in the residential city of the state of Oaxaca, Mexico.
An altar piece and smaller display cases will contain mixed media – both in the traditional sense: wood craft, vitrage, drawings, figurines, mosaics – as well as in the more contemporary usage of digital media and electronics. Entirely new to the mix are the appearance of moving images through embedded screens as well as the usage of sensors to trigger the starting, the light level and other behaviour of the imagery.
One part of the project will be to produce an altar piece, a “retablo” depicting the Virgin of Guadalupe, based on the interactive video work by Performing Pictures, as well as traditional wood crafts by the community workshops of Zegache. The woodwork of the piece will most likely be a replica of an existing altar piece in the church in Zegache. The piece will be placed permanently in one of the side rooms
of the church, but could also “travel” to other churches or museums for exhibition.
The second, parallel part of the project, is to create a number of smaller versions of the devotional artefacts – filling the role of household shrines or as storytelling objects for the more secular consumer.
The third part of the project is a series of practical workshops in microelectronics for the people working in the community workshops. The methodology would be to add new-media elements as additional layering to traditional media. Traditional crafts and manual skills can be rendered renewed relevance as well as much needed commercial potential for the community when combined with contemporary materials such as media and electronics.
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100Hus - Express your neighbourhood!
100Hus is a world unique, high profile innovative cultural project that incorporates the elements of art, community involvement, story-telling and sustainable development. The project is already underway and taking place in Hornstull in Stockholm where local inhabitants from 92 houses (read apartment buildings) have the opportunity to express their neighbourhoods own cultural uniqueness via five sub-projects. The 100Hus platform is place neutral and designed to be movable to different areas to act as a framework and catalyst for exploring a specific neighbourhoods own cultural uniqueness, and a platform for new sustainable technology. The project has already received a lot of international interest from cities such as New York, London, Paris and Nairobi and has already been featured on French TV. The project is initiated and run by Mötesplats Hornstull.
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Mnemosine 0.2
Mnemosine.02 is the second phase of a trilogy initiated by Madrid-based group Medea 73. For the second phase, Performing Pictures have been invited to collaborate on an installation and performance which takes short-term and long-term memory as its starting point, developing and enriching the first phase.
The project will focus on representing the individual's personal memory, and the colonizing influence upon it of personal and historical events, as well as the impact of technological innovations. The work will confront both performer and audience with his or her own memory, its failures, and the reinvention of one's self through the selective memory of events.
The project will emerge through exploration of personal history and the mechanisms used to construct it. The aim is to research a type of language that questions the role of both spectator and performer. In how many different objects is our personal memory deposited and discharged? How does the structure affect the work on stage? Are there conscious or unconscious limits to artistic representation?
CINÉSENSE – (com)motion pictures in public space
Cinésense is a three-year artistic research project in collaboration between Performing Pictures at Interactive Institute and Tema Q, Linköpings Universitet, with support from the Swedish Science Council (Vetenskapsrådet).
The project explores urban artwork in two relationships, first interacting with the place of display and second in interaction with its public. The project is based on a series of screen-based works by Geska Helena Brečević and Robert Brečević that respond to movements of the audience in various ways. The research is led by prof. Karin Becker, and the project has recieved a grant from the Swedish Research Council, 2006-2008. Associated researcher: Karin Becker, acting professor at Tema Q (Dept. of Culture Studies), Linköpings University as well as professor at the Department of Journalism, Media and Communication (JMK) at Stockholm University. Her research field lies within Photography and representation in public, institutional and private settings, photojournalism histories and practices, visual culture, visual ethnography. Prof. Becker is a collaborator in the Cinesense project, where she will investigate the relationship between spectator and art in public spaces.
GUILD FOR REALITY GENERATORS AND INTEGRATORS (gRig)
gRig is a group of European artistic and cultural operators gathered around a mutual purpose; to research and create meaningful situations in hybrid (or mixed) reality, where digital media and physical materials, objects and spaces are increasingly intertwined. Generating inspiring and playful situations in this reality requires skills from a variety of artistic technological and scientific disciplines. Most complementary collaborations in this context tend to happen on the edges of knowledge-fields, where different perspectives and approaches can be synthesized into hybrid forms of creative expression. Hybrids between artistic interventions & scientific experiments, responsive installations & audio-visual performances, film & games and many more. It is on these fuzzy edges that experimental technology and contemporary culture truly amplify each other's potentials. We have found these edges to be the most fertile ground for innovative advances in current artistic practices. For several years the gRig partners have worked together, exchanging information and resources; in European projects, informal networks and symposia, working towards a sustainable and extendible conceptual, organisational and technological support structure for artistic expression in hybrid realities. With gRig we will formalise our collaboration over a longer time-span, strengthening the bonds between the partners through a joint research, production and presentation programme. Project start: January 1st 2007. Supported by the EU Culture 2000 program
gRig Process site >> The guild consists of:
FoAM, http://fo.am Brussels (Belgium - project coordinator)
Time's Up, www.timesup.org, Linz (Austria)
KIBLA, www.kibla.si, Maribor (Slovenia)
Interactive Institute, www.tii.se, Stockholm (Sweden)
Intermedia, www.intermedia.uio.no/, Oslo (Norway)
Nadine, association for experimental new media arts, www.nadine.be , Brussels (Belgium)
Sensing Channels
Sensing Channels brings together 3 artist groups from different parts of the Nordic region, with the aim of creating three new works pushing the boundaries of the art of interactive, moving images. The 3 groups (Performing Pictures/Sweden, Onctotype/Denmark and SOLU/Finland & Spain), will produce one new work each; and disseminate these through exhibitions/events, open labs and a seminar.
Although the artists have their roots in different practices, they have three characteristics in common: the first is that they have adopted the associative bond (i.e working as a group or collective) as their way of behaving as artists, the second is that they use the moving images as their medium, and the third is that their artistic expression involves advanced technological developments and inventions, which are strongly intertwined with the artistic expression. The use of video is the nexus joining these dual associations on a pragmatic-artistic level.
The artists involved in the project Sensing Channels will work with moving images in relation to the following keywords: the flexible/elastic, the mobile, the changeable/reactive and the temporal (and in some cases the multi-channeled). in personal renegotiations of the channeling ‘contract’ made up by/within established video/movie formats (the feature film, the tv-series, the youtube-video-blurb, the art video loop in a gallery). The groups have all had different (and highly personal) reasons to question these formats. Some have wanted to investigate issues around language and montage or other constituating models for cinematic expression, some of us have simply wanted to express/build something that couldn't be done in another way than by renegotiating how a 'movie takes place'.
The project is supported by Nordic Culture Point
Waves
During the time period from May 1, 2006 to April 30, 2007, The center for new media culture RIXC in Riga in collaboration with co-organisers (OKNO/Belgium, TESLA/Germany, PROJEKT ATOL/Slovenia, ELLIPSE/France, Performing Pictures/Sweden) organised the project WAVES which investigated electromagnetic waves as the principle material – the medium – of media art.
…Since more than 100 years, electromagnetic waves have been used for communications - from the wireless telegraph to radio, television, satellite, mobile phones and now also wireless network technologies. Despite a rich tradition of media art work using waves, the most creative experimentations with/within the electromagnetic spectrum often have remained invisible, leaving the innovative potential of waves underexploited…
At large, the project was a manifestation of creative explorations, discoveries and new ideas for both past and future. Artistic expressions of “waves” from the last century was brought into spotlight, and the potential for future innovation revealed.
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